After running successful national pilot programs, ten countries have adopted ccTheRealGame into their curricula. Countless departments of education in states and provinces across North America encourage its use as a recommended learning resource. More than 1,000,000 students every year play ccTheRealGame to experience and learn what living, working and succeeding in the real world as an adult is all about.
More than 1,000,000 students every year play ccTheRealGame to experience and learn what living, working and succeeding in the real world as an adult is all about. It’s used in over 50,000 classrooms around the globe.
Students who have played ccTheRealGame demonstrate significantly higher self-efficacy, motivation and confidence. They also become more engaged in school activities, according to a two-year evaluation study by the Centre for Career Counseling Effectiveness at the University of Massachusetts (Amherst Campus), which involved over 600 students across six states.
Teachers love it
Academic subject teachers across multiple disciplines enjoy facilitating elements of ccTheRealGame related to their subject because it engages all of their students, even the learning challenged, and creates positive energy in their classroom.
Robust learning activities
Every learning activity in ccTheRealGame is linked to related academic subjects, 21st century skills and nationally recognized standards for career learning outcomes. It has been carefully crafted and enhanced to ensure that students will be engaged and inspired every time they play it.
Assessment strategies and rubrics are included in every learning activity so teachers can easily assess students’ learning progress. Measurement consistently demonstrates that their gains are more than anecdotal. They’re real and lasting.